Partners:
Alejandro Samper
Samuel Fajardo
DEFINE:
The game will be for 7th to 12th graders, mostly males.
Around Middle difficulty.
Factors of success:
Football, explosions, war, marksmanship, money, rewards, RED and BLACK.
RESEARCH:
Video 1
Good: It is very ornate, elaborate, many controls.
Improved: Many of the parts have to be bought.
Video 2
Good: The creator had some good ideas, very simple games.
Improved: games are too easy, require someone to run them.
Video 3
Good: as far as materials go, the kid was very resourceful.
Bad: the game wasn't very functional, it was hard to maneuver.
IDEATION:
Brainstorm Ideas:
1. Catapult Bascketball.
2. Pinball.\
3. Fussball.
We chose Catapult Bascketball.
We would make it so that you can move the catapult and the hoop, so you can adjust for difficulty.
We would add a "soldier bowling" feature. (MAYBE)
What could go wrong:
Weak hoop structure. (support it with duct tape and cardboard)
Balancing the catapult right. (testing it beforehand)
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